Learning Design
Designing for Transfer: Why Most Training Fails Before It Starts
Transfer of learning is the whole point of training — and where most of it quietly fails. Not because the content is wrong, but because the conditions for transfer were never designed in.
Instructional Design
ADDIE Isn't Dead — It Just Needs Better Friends
Every few years someone declares ADDIE obsolete. And every time, practitioners keep quietly using it — because the underlying logic is sound. The problem isn't the model. It's what the model gets used without.
Experience Design
What Game Design Taught Me About Learning Design
Building a game in Unreal Engine has been one of the most clarifying experiences of my career — because game design and learning design are solving the same fundamental problem from opposite directions.
Doctoral Journey
Why I Decided to Pursue a Doctorate While Working Full-Time
Not a credential. Not a title. An honest reckoning with the limits of what I knew — and a decision to do something about it.
Doctoral Journey
The Literature Review Isn't the Enemy (It Just Feels That Way)
The panic wasn't that the material was beyond me. It was more existential: how do you ever decide you've read enough? The answer turned out to be about argument, not quantity.
Life & Family
What Parenting Taught Me About Patience — And Learning
I understand cognitive load. I know about spacing effects. I can talk fluently about how people learn. Then I became a parent, and discovered that knowing and applying are two entirely different skills.
Life & Family
On Building Something While Everything Else Is Also Happening
Full-time work. A doctoral program. A game in development. A family. A portfolio still being built. The ambition outpaces the hours — and I haven't fully solved that. But I've learned something about holding it all.
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